A single configuration changeâenabling continuous batchingâcan transform your LLM serving from GPU-starved to saturated throughput. One production system saw 23x throughput improvement by switching from static to dynamic batching, while simultaneously reducing p95 latency by 40%. This guide breaks down how continuous batching works, compares vLLM, Triton, and TorchServe implementations, and provides production-ready configurations.
Traditional static batching forces all requests to wait for the longest sequence in the batch to complete, leaving GPUs idle between steps. Continuous batching solves this by treating the batch as a fluid pool where requests can enter and exit at each generation step. For production systems serving variable-length requests, this translates directly to cost savings and improved user experience.
The business impact is measurable: a system serving 1,000 requests/minute with static batching might need 8 A100s. With continuous batching, the same workload often runs on 2-3 A100sâa 60-75% infrastructure cost reduction. At current cloud GPU rates ($3-4/hour per A100), thatâs $15,000-$30,000 monthly savings for mid-scale deployments.
Continuous batching operates on a simple principle: maximize GPU utilization by eliminating idle time between generation steps. Unlike static batching where all requests must complete all steps together, continuous batching uses dynamic scheduling to maintain constant compute.
At each generation step, the continuous batching manager:
Evaluates which requests have completed their current token generation
Removes finished requests from the active batch
Adds new requests waiting in the queue
Reorders the remaining requests for optimal memory access
Executes the next forward pass for all active requests
This process happens every ~10-50ms, creating a âconveyor beltâ effect where requests flow through the system continuously rather than in discrete batches.
Continuous batchingâs efficiency depends critically on PagedAttention, which manages KV cache in fixed-size blocks (typically 16 tokens per block). This eliminates memory fragmentation and enables flexible memory sharing across requestsâcritical for dynamic batch composition.
Production Implementations: vLLM vs Triton vs TorchServe
The business case for continuous batching centers on infrastructure efficiency and user experience. With API pricing like OpenAIâs gpt-4o at $5.00/$15.00 per 1M tokens and Anthropicâs claude-3-5-sonnet at $3.00/$15.00 per 1M tokens, serving your own models becomes cost-competitive only when GPU utilization is maximized openai.com/pricing, docs.anthropic.com/en/docs/about-claude/models.
For self-hosted deployments, continuous batching directly impacts the bottom line. A system serving variable-length requests with static batching might achieve 40-60% GPU utilization. Continuous batching typically pushes this to 85-95%, effectively halving your required GPU count for the same throughput.
Based on verified production experience, avoid these critical mistakes:
Not enabling PagedAttention: Continuous batching without PagedAttention yields suboptimal memory management and fragmentation.
Setting max_batch_tokens too low: Underutilizes GPU compute capacity. Start with 2048 and tune based on your sequence length distribution.
Ignoring preemption warnings: âSequence group is preemptedâ indicates memory pressure. Solutions:
Increase gpu_memory_utilization (max 0.95)
Decrease max_num_batched_tokens or max_num_seqs
Increase tensor_parallel_size for large models
Large block sizes with short sequences: Block sizes greater than 128 tokens with sequences less than 64 tokens cause excessive internal fragmentation. Use default 16-token blocks.
Missing tensor parallelism: Large models require tensor_parallel_size greater than 1. Failing to configure this causes OOM despite continuous batching.
No chunked prefill with variable prompts: Long prompts block decode operations. Always enable enable_chunked_prefill for mixed workloads.
Incorrect tokenizer padding: Use padding_side='left' for batch processing to align with causal masking requirements.
Multiple Triton instances without unique SHM: Running multiple instances requires shm-region-prefix-name to avoid shared memory conflicts.
Overloading batch size: Setting max_num_batched_tokens greater than available GPU memory causes preemption and latency spikes. Monitor with nvidia-smi during load tests.
Static batching mindset: Treating continuous batching as âset and forget.â Requires ongoing tuning as request patterns evolve.
Continuous batching transforms LLM serving from GPU-starved to saturated throughput by eliminating idle time between generation steps. The core mechanismâdynamic rearrangement of batches with immediate request replacementâdelivers 2-4x throughput improvements while maintaining or improving latency percentiles.